One of the most significant though subtle changes that was introduced in DirectX 9 pixel shaders is higher precision registers. The pixel shader 2.0 temporary registers and constants must have a ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
In a blog Microsoft is talking DX Raytracing Tier 1.1 and overall a previews a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. DirectX ...
The development team at GPUOpen has published the RDNA 3 Instruction Set Architecture, a programming guide to assist developers looking to work with AMD's new graphics architecture. This published ...