Intel's latest Arc driver introduces its Graphics Shader Distribution Service, cutting first load times by up to 2x on Arc ...
* OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version. * NOTE: Shaders used in this example are #version 330 (OpenGL 3.3). * This example has been created using raylib 3.8 (www ...
python-3d-programming-book / part4_advanced_3d_techniques / ch22_shaders_and_glsl_basics / basic_shader_system.py ...