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Ubisoft just shared its Chroma tool with the public to improve the accessibility of video games. Chroma is a colorblind simulation tool that allows developers to optimize games for color blindness.
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...
At the Game Developers Conference in London, England, Ubisoft released a new, open-source tool it hopes will assist game developers in the creation of colorblind settings for players. Chroma is a ...
Ubisoft has made its colourblind simulation tool available for public use, in a move to improve accessibility efforts. Chroma, as the tool is called, allows developers to replicate the experience ...
Ubisoft recently introduced Chroma, an open-source tool designed to simulate various types of color blindness. According to the French publisher, around 300 million people worldwide are affected ...
Ubisoft has released Chroma, an open source tool that adds colour blindness filters to in-game content in real time, helping developers tailor games for those players. Developed by Ubisoft's ...
GameSpot may get a commission from retail offers. Ubisoft has released its colorblind simulation tool, Chroma, to the general public after several years in development. It's available to check out ...
Now Ubisoft aims to assist with that. Chroma is able to simulate three of the main forms of color blindness. It can simulate protanopia and deuteranopia, which make it difficult or impossible to ...
Announced in Ubisoft’s news website on April 15, the public can now download Chroma, a tool that simulates the experience of color blindness, to provide accessibility to more developers outside ...
Ubisoft has open-sourced Chroma, the company’s in-house colorblind assistance tool. It’s available for download via GitHub and is described as a "one-stop solution for detecting color ...