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EL PAÍS English on MSNThe low-cost creative revolution: How technology is making art accessible to everyoneLow-budget films like ‘Flow’ and ‘The Brutalist’ and video games like Clair Obscur are competing with major productions thanks to accessible tools like AI and free software ...
I was an hour and a half into playing the new video game “Clair Obscur: Expedition 33,” and I knew I was going to be obsessed with the music long after the credits rolled.
Broche’s goal from the start was to create a high-fidelity turn-based role-playing game, which is rare. Turn-based games are plentiful today, including The Washington Post’s best game of 2024 ...
Guillaume Broche took the plunge, rather than running a soul-crushing rat race for a further few decades while the idea stewed, and established his own company to tell this story.
As noted by BBC, Guillaume Broche was tired of what he was doing at Ubisoft, so he decided to make a new game with a new studio. However, he needed to get a team together, ...
At developer Sandfall Interactive’s London office, CEO and Creative Director Guillaume Broche, and CEO and Producer François Meurisse took me through the early parts of Expedition 33.
The game’s main creative force, director Guillaume Broche, left his job at Ubisoft to make the game. ... “Expedition 33” was made by a team of around 30 people, according to Broche.
"These characters are crazy good, in terms of skin texture, rigging, and ease of use in the Unreal Engine," Guillaume Broche, CEO and creative director of new Paris-based developer Sandfall ...
She retired in 2015 to chase other interests. Five years later, during the pandemic lockdown, she saw a Reddit post from video game developer Guillaume Broche, an alumnus of France’s games mega ...
The game’s main creative force, director Guillaume Broche, left his job at Ubisoft to make the game. ... “Expedition 33” was made by a team of around 30 people, according to Broche.
The game’s main creative force, director Guillaume Broche, left his job at Ubisoft to make the game. ... “Expedition 33” was made by a team of around 30 people, according to Broche.
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